This is an old revision of the document!
The Other Wizards
Nephandi
The nephandi are the followers of pure chaos. They are the unnamed wizards. For their incredible crimes against the sleepers and the other wizards, the Nephandi have been mostly driven from Æor into unknown reaches of the tapestry. Although sightings are rumored from time to time, it is doubtful that there are any Nephandi left in their human form.
Marauders
The marauders are bizarre and very difficult to understand. Upon speaking with one, you would think they are either anti-social geniuses that just don’t know how to get along… or most likely they’re just insane. The marauders also seem to be in their insanity, immune to paradox.
Constructus (Calculusts)
The constructus strive for enforced order beyond all other things and equality at any cost. As long as there are random elements in the universe, they will try to work them into their grand formulas. The constructus believe that their ascension lies in universal order and equality.
Outsiders
- Solitaries - The solitaries are wizards who have lost their collective. Perhaps they were part of a Craft that was destroyed by another force or perhaps the only surviving member of a tradition that was wiped out. Solitaries are dangerous because of their singular focus on revenge at any cost. They spend all of their energy to equal a score against someone who wronged their collective. Be warned!
- Crafts - Crafts are small bands of non-aligned wizards who have formed a collective. Whatever common bond they hold is strong enough to hold them together and give them a singular purpose.
- Infernal Sorcerers - The infernal sorcerers may or may not have magic of their own. They fight with granted powers of Vis or Katravis given to them by some infernal pact. Common arrangements are failed wizards trading their Essence upon death or their avatar in life to a demon in exchange for some magic.
- Hedge Mages - Hedge mages are sleepers that have picked up bits of spell-casting here and there. They are generally awakened, but not necessarily. They owe no allegiance and have a very rudimentary understanding of magic or indeed any of the consequences of their spellcasting.
- The Scourged - From time to time, a child is born different or perhaps in some cases the ability manifests itself later in life. A sleeper has an ability they don’t understand to have some small affect on the tapestry around them. This ability can be as small as making people sneeze at will or as large as causing buildings to crumble just by force of will. Wizards resent the ability of these sleepers to have an effect on the tapestry they don’t understand without even having to worry about paradox. Other sleepers usually see the hedge mage as demon possessed. They often refer to their own power as their “Gift” - though whether it's a gift or a scourge is up for interpretation.