things
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| - | ===Items you may find in | + | ===Items you may find in Æor=== |
| + | |||
| + | ---- | ||
| + | **Archmage** (title) | ||
| + | |||
| + | The Archmage is the leader of the Kalari - head of the organized wizards in the region (there are 4 regions named after the compass rose directions.) | ||
| + | |||
| + | ---- | ||
| + | **Brothership Of Belcronar** (religious group) | ||
| + | |||
| + | The Brothership of Belcronar ran the monastery west of Retreol along the road west. They are made up of monks who worship Belcron, led by brother (?) | ||
| + | |||
| + | ---- | ||
| + | **Child of Sarlima** (play) | ||
| + | |||
| + | Raven’s company was performing this production as we first meet her in Retreol. | ||
| + | |||
| + | ---- | ||
| + | **David’s Path** (song) | ||
| + | |||
| + | David' | ||
| + | |||
| + | Upon seeing the anchor, the harbormaster suspected it was stolen from a wreck in the harbor and so he claimed it as maritime plunder. The claims of "the richest man in the town" seem to back up the harbormaster' | ||
| + | |||
| + | Seeing they are about to be imprisoned or killed, David swipes the harbormaster' | ||
| + | |||
| + | While the Holdfasts are real anchors, this particular story, most likely, is a fabrication. | ||
| + | |||
| + | ---- | ||
| + | **Dessard [The Ballad of Dessard]** (play) | ||
| + | |||
| + | The Ballad of Dessard takes place in the city of Eremore. It's about a beautiful young woman (Dessard) who becomes engaged to a man named Lucian. On the eve of their marriage, Lucian is killed by a local baron over a debt of nine silver pieces. Dessard makes a contract with a dark magician to trade great power for her soul. This corrupts Dessard and she uses the power of dark magic to kill the baron' | ||
| + | |||
| + | ---- | ||
| + | **Dominus** (title) | ||
| + | |||
| + | The relationship between a higher-level demon and its lower-level demons. The higher demon is the dominus and the lower is the servus. The plural form is servorum. | ||
| + | |||
| + | ---- | ||
| + | **Gifted** (title) | ||
| + | |||
| + | Those who can manipulate Vis to create magical effects without the training of wizards. This is usually sudden-onset or realized at birth, depending on the manifestation. The aura around Gifted individuals appears to be a crazy interaction between their Essence and the surrounding Vis. Wizards refer to the Gifted as the Scourged and regard them as unworthy of their abilities. | ||
| + | |||
| + | ---- | ||
| + | **Lockthorn' | ||
| + | |||
| + | The History of Dryads is a five-book series written as a complete description of the history and life of the aquatic creatures. Raven read several of these to her brother while he was in a coma at Glensong following the fight in the statue garden. | ||
| + | |||
| + | ---- | ||
| + | **Magus Tabernaculum** (ritual/ | ||
| + | |||
| + | The sorceror' | ||
| + | |||
| + | ---- | ||
| + | **Master of Bravitleer Valley** (title) | ||
| + | |||
| + | This title is currently held by Carmen of Gantri, Queen of Tarquin. This is an elected position for the lead ranger of the Bravitleer guard at Thadia. | ||
| + | |||
| + | ---- | ||
| + | **Mirror of Wills** (artifact) | ||
| + | |||
| + | A mirror of wills literally ‘inhales’ anyone who looks upon it. The entity trapped inside is aware of what is going on in the outside world and can fight the possessor of the mirror to escape. Jairin had such a mirror which was taken from him in secret by Raven. | ||
| + | |||
| + | ---- | ||
| + | |||
| + | **Mortem Sectorem** (game) | ||
| + | |||
| + | Also known as Sectorem (' | ||
| + | |||
| + | ---- | ||
| + | **Scourge** (title) - (see Gifted) | ||
| + | |||
| + | ---- | ||
| + | **Servus/ | ||
| + | |||
| + | ---- | ||
| + | **Steelstone** (type of rock) | ||
| + | |||
| + | A very hard granite rock. It has iron veins in it that limit how it can be worked without fracturing it. | ||
| + | |||
| + | ---- | ||
| + | **Telmarian** (language) | ||
| + | |||
| + | The language of nobility - not a usable language so much as one you would use to show off. The wizards will generally speak to each other in Telmarian, unless they are being very elitist and speaking in the far older Telmarin father tongue. | ||
| + | |||
| + | ---- | ||
| + | **Willem Ironfoot** (ritual) | ||
| + | |||
| + | Willem Ironfoot allegedly lived millennia ago. Legend says that he was the inventor of the horse shoe. For some tribes of horse riders, his legacy is that of protector of riders. His symbol is four circles arranged in a square with lines between them and diagonal lines criss-crossing. The horsemen who revere him believe scratching the symbol in the ground before a battle will lead to good luck and win the favor of Willem and all the fallen horse riders from beyond. | ||
things.1627526069.txt.gz · Last modified: 2022/01/15 19:44 (external edit)