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magic [2021/07/28 10:04] adminmagic [2025/07/03 22:54] (current) admin
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-===Magic Constructs=== +===Magic Constructs (Anima Mundi)===
-What is the world but what we perceive around us? There is more around you than what you can see with your eyes and touch with your hands. Most people will live out their entire lives believing the simple reality that surrounds them is the extent of all there is. They are content to believe that something exists because they perceive it or that it does not exist because they cannot. The reality that we perceive is only part of a much larger whole. All of the threads that make up the Tapestry of reality weave a pattern intricate beyond comprehension. The wizards divide people into two groups. Those who see the Tapestry and its intricate workings are called The Awakened. Those who are content to live out the mundane life of their sensory perception are The Sleepers--the commoners. +
 There have always been those few that labor their entire lives to attain some partial control of the arcane magic that flows unnoticed through their world. Years of study and practice can lead to ground-shattering power and understanding. These are the wizards, the reclusive society that nurtures and manipulates the world around them. More than just awakened, the wizards are students of the Tapestry and learn to control and weave their own patterns into it as it flows. Wizards have no general interest in the doings-on of the sleepers; they are at best useful pawns in a much greater political struggle. The sleepers also pay no great attention to the works of the wizards. Each group exists with little interaction with the other, both believing that they alone control the destiny of the world around them. There have always been those few that labor their entire lives to attain some partial control of the arcane magic that flows unnoticed through their world. Years of study and practice can lead to ground-shattering power and understanding. These are the wizards, the reclusive society that nurtures and manipulates the world around them. More than just awakened, the wizards are students of the Tapestry and learn to control and weave their own patterns into it as it flows. Wizards have no general interest in the doings-on of the sleepers; they are at best useful pawns in a much greater political struggle. The sleepers also pay no great attention to the works of the wizards. Each group exists with little interaction with the other, both believing that they alone control the destiny of the world around them.
  
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 ===Of Vis and Essence=== ===Of Vis and Essence===
-  * **Vis** is the force that creates and sustains magic. It flows like waves through the world, but unlike water is unimpeded by physical objects. Vis is unseen by the sleepers, but to the awakened it creates a dazzling field of flowing colors--in both the regular color range as well as uncountable colors that are beyond description.\\ +  * **Vis** is the force that creates and sustains magic. It flows like waves through the world, but unlike water is unimpeded by physical objects. Vis is unseen by the sleepers, but to the awakened it creates a dazzling field of flowing colors--in both the regular color range as well as uncountable colors that are beyond description. 
-  * **Essence** is the force that creates and sustains life. It comes from a great Pool beyond our world. Every living thing is like a cup of various sizes--they can hold up to a fixed amount of Essence. There are several processes, such as despair and aging that drain Essence, but it will fill again from the Pool over time.\\+ 
 +  * **Essence** is the force that creates and sustains life. It comes from a great Pool beyond our world. Every living thing is like a cup of various sizes--they can hold up to a fixed amount of Essence. There are several processes, such as despair and aging that drain Essence, but it will fill again from the Pool over time.
  
 Essence is the stronger force. When Vis and Essence collide, the flow of Vis is disrupted and bent. To the awakened, this looks like water gently rippling around someone moving through a lake. When someone who is awakened looks at another wielder of Vis, they will see a colored aura around the target with colors as dazzling as the Vis itself. This aura can be used to determine the type and strength of magic that creature wields. People like the Gifted throw out a wild pattern that identifies them as magic wielders even though they are not awakened. Essence is the stronger force. When Vis and Essence collide, the flow of Vis is disrupted and bent. To the awakened, this looks like water gently rippling around someone moving through a lake. When someone who is awakened looks at another wielder of Vis, they will see a colored aura around the target with colors as dazzling as the Vis itself. This aura can be used to determine the type and strength of magic that creature wields. People like the Gifted throw out a wild pattern that identifies them as magic wielders even though they are not awakened.
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 It's not unusual for wizards to carry a staff. It's a 'free' option to nearly double the amount of Vis they can wield. If someone other than the wizard breaks the object, the Vis is released back into the field flowing through the world. When this happens, the wizard who embedded the object loses that Vis permanently. Objects with bound Vis are identifiable to the awakened who can discern its nature and relative strength by its aura. It's not unusual for wizards to carry a staff. It's a 'free' option to nearly double the amount of Vis they can wield. If someone other than the wizard breaks the object, the Vis is released back into the field flowing through the world. When this happens, the wizard who embedded the object loses that Vis permanently. Objects with bound Vis are identifiable to the awakened who can discern its nature and relative strength by its aura.
  
-==Binding Katravis== +===Mord=== 
-Because Demons are made of Katravis, they can be bound into an object just as regular Vis. The worst torture for a demon is to be bound and slaved to an object. In this state the demon exists in a universe only as large as the object. Although bound demons don’t need Essence to survivethey are in a state of constant pain and tormentA demon-binded object always shows some sign of its state that is obvious to the awakened and can be detected by sleeper; a constant huma fiery bladeintelligible speechMost of these items also have additional powers under certain conditions. Each time demon-binded object is passed to a new ownera battle of wills decides if the demon is able to escapeOnce a demon wins a battle of willshe is freedWoe is the person holding the object of his torture.+When essence is separated from tissue, some amount of mord is created. In sanctified post-death ceremonies, the mord itself is deconstructed, but when left to its ownmord is created as tissue rotsYou find vast quantities of mord on unsanctified battlefields. While not visible to the unawakened, it can in quantities can be sensed--feeling of dirty spacepossibly sadness or tirednessslothSome forces, like the feeding of a baoreth can destroy mord. 
 + 
 +===Echo=== 
 +A strong emotionespecially one the leads to destruction or death, can stain objects left behind (buildings, land, water, etc.) Examples of echo that can be left behind are lovedespair, hatred, fear, anger, and jealousySomething like a haunted place likely has a high amount of despair, anger, or similar echo left behind.
  
 ===Avatars=== ===Avatars===
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 ===Paradox=== ===Paradox===
-Paradox is the backlash of Vis and its Tapestry against those trying to alter it. Small changes to the Tapestry are cumulative, but mostly of no consequence. The larger the change, however, the more resistance the Tapestry will give to being changed. Vis is the collective perception of not only the awakened, but of everyone and everything that exists everywhere. Reality is the collective perception of countless entities. When things happen to alter reality, Vis resolves the inconsistency by forcing reality back on the weaver. For example, a wizard making a small stone rise an inch above the ground is only making a tiny stitch in reality. Making an entire ocean turn to fire, however, is an incredible undertaking that affects billions of entities that each believes that such a thing is impossible. Any wizard attempting to turn an ocean to fire will be crushed so hard by the resulting paradox that they will probably never recover. THIS is paradox, the greatest foe of those who attempt to alter the Tapestry.\\+Paradox is the backlash of Vis and its Tapestry against those trying to alter it. Small changes to the Tapestry are cumulative, but mostly of no consequence. The larger the change, however, the more resistance the Tapestry will give to being changed. Vis is the collective perception of not only the awakened, but of everyone and everything that exists everywhere. Reality is the collective perception of countless entities. When things happen to alter reality, Vis resolves the inconsistency by forcing reality back on the weaver. For example, a wizard making a small stone rise an inch above the ground is only making a tiny stitch in reality. Making an entire ocean turn to fire, however, is an incredible undertaking that affects billions of entities that each believes that such a thing is impossible. Any wizard attempting to turn an ocean to fire will be crushed so hard by the resulting paradox that they will probably never recover. THIS is paradox, the greatest foe of those who attempt to alter the Tapestry.
  
 One such effect of paradox is Quiet. When the wizard has designed his change to reality and the Tapestry brings forth paradox and denies him his version, the wizard retreats into his own reality and withdraws from the other. The wizard exists in a comatose state in this reality and stays that way for an indeterminate period of time – fighting to get back (perhaps) from the altered reality he had created but could not weave. One such effect of paradox is Quiet. When the wizard has designed his change to reality and the Tapestry brings forth paradox and denies him his version, the wizard retreats into his own reality and withdraws from the other. The wizard exists in a comatose state in this reality and stays that way for an indeterminate period of time – fighting to get back (perhaps) from the altered reality he had created but could not weave.
  
 ===Demons=== ===Demons===
-Demons are entities made of, and sustained by, Katravis. Although they do not reside naturally in Æor, demons are occasionally summoned by some means from their own place of existence. Demons detest wielders of Vis and wizards specifically. They consider non-magic-wielding people merely as a nuisance or as food. Demons must feed on Essence to stay in Æor. They are able to feed on the Essence shed by the living when they are confronted by fear or chaos. More powerful demons can often summon lesser demons from their homeworld to serve them.\\+Demons are entities made of, and sustained by, Katravis. Although they do not reside naturally in Æor, demons are occasionally summoned by some means from their own place of existence. Demons detest wielders of Vis and wizards specifically. They consider non-magic-wielding people merely as a nuisance or as food. Demons must feed on Essence to stay in Æor. They are able to feed on the Essence shed by the living when they are confronted by fear or chaos. More powerful demons can often summon lesser demons from their homeworld to serve them.
  
 Demons are not to be trusted. They will keep a promise as best they can, but will purposefully mislead the contractors with the wording of the request. When demons are summoned to this world, they are here for a specific purpose and will betray everything else to reach their goal. Often serving powerful evil wizards, they look for every opportunity to break free of that control and take their own path. Demons are not to be trusted. They will keep a promise as best they can, but will purposefully mislead the contractors with the wording of the request. When demons are summoned to this world, they are here for a specific purpose and will betray everything else to reach their goal. Often serving powerful evil wizards, they look for every opportunity to break free of that control and take their own path.
  
-===Dwimmers (rename this)=== +==Binding Demons to an object== 
-The nature of a Dwimmer is very much mysteryThere are only a handful of supposed sightings of such entities in the last thousand yearsIf one were to believe the rumorsthe Dwimmers seem to appear from nothingness and disappear just as quickly back into it. The stories generally tell of some mystical human-like being appearing in the middle of an impossible situation, disabling or removing the stronger side, and then simply disappearingTales tell of Dwimmers appearing, binding the Katravis of a demon lord into stone, and jumping back with the stone into the void they emerged from – having never spoken a single word and all in one swift actionOf coursethese are just tales told by old drunkards around campfire.+Because Demons are made of Katravis, they can be bound into an object just as Vis can. The worst torture for demon is to be bound and slaved to mortal objectIn this state the demon exists in a universe only as large as the objectAlthough bound demons don’t need Essence to survivethey are in a state of constant pain and tormentA demon-binded object always shows some sign of its state that the awakened can see. A wizard may bind such a demon so that specific power of that demon could be called forth by the wielderThe bound demon is compliant to the demandeven if the holder is unaware that they are in possession of Katravis item.
magic.1627491866.txt.gz · Last modified: 2022/01/15 19:44 (external edit)